![]() ![]() ![]() In parallel to my personal work, I have worked as a stage designer for theatre, television, cinema, I have modelled props and characters for animation films (stop motion), I have been a drawing teacher for years, but most of my time I have worked at the Falles. My artistic concerns were not (nor are they) in tune with current trends and to pay the bills I started looking for “less” artistic works that were still linked to drawing and sculpture, and that was how I started working on Falles. I finished my university studies in 2007 (although one never ends studying and learning) and I didn’t even have a personal computer, they didn’t interest me, I only thought about oil and clay. ![]() I have classical training in pencil and paper, oil, clay, etc. The first thing I want to do is thank you for the work you do to publicise the work of Blender users, and it is such a versatile tool that I am constantly surprised by the number of things that can be done with it. Could you tell us more about your background? Let ask Carles some questions: You are a traditional sculptor who also uses Blender. Some of Carles 3D creations sculpting using Blender have become gigantic monuments for the Falles. We love his essential, clean style with a sense of humour. Some years ago, he started using Blender to create beautiful 3D sculptures who seem real. Carles has designed and realised some Falles, “Las Fallas” ( Gigantic Monuments built in the streets of Valencia, Spain, usually made in materials such as cardboard, wood, paper, clothing and then burnt during Saint Joseph’s feast). According to his biography, Carles Mondrià ( Xamberga Art Studi) is a freelance 2D-3D concept artist, large format sculptor, scenographer, designer of stage machinery for theatres, and painter. ![]()
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